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Learning objectives for chapter 7 |
1 | Learn to use else-if logic to select from among several sets of statements depending on conditions being met. |
2 | Learn to use switch-statements that test cases of int variables and char variables. |
3 | Learn the difference between event-controlled and count-controlled loops, and how to implement each. |
4 | Learn how to implement for-loops. |
5 | Learn what are nested loops and how to manage them in a program. |
6 | Learn how to reverse logic by applying DeMorgan's Theorem. |
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Learning objective(s) addressed |
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1 | 2 | 3 | 4 | 5 | 6 |
Exercises |
Right-click (or control-click on a Mac) the title to save its PDF to your system. |
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7.1 |
Using Switch-statements PDF |
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7.2 |
Input Validation PDF |
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7.3 |
Making Change While PDF |
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7.4 |
Coin Toss, v.2.0 PDF |
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7.5 |
Coin Toss, v.3.0 PDF |
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7.6 |
The Game Of War, v.2.0 PDF |
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7.7 |
The Game Of War, v.3.0 PDF |
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7.8 |
The Rock-Scissors-Paper Game, v.1.0 PDF |
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Samples |
Right-click (or control-click on a Mac) the title to save its PDF to your system. |
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7.1 |
About For-loops PDF |
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7.2 |
About Nested Loops PDF |
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7.3 |
About DeMorgan's Theorem PDF |
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Videos |
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7.1 |
Click HERE for a YouTube-like video that shows how to develop code with loops.
It's 20 minutes long, using C++ with the JNotePad editor and the Visual Studio command line compiler, on a Windows PC.
It demonstrates the development of a program that uses an event-controlled, while-true-if-break loop, with else-if logic.
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7.2 |
Click HERE for a YouTube-like video that shows how to develop the MasterMind game "from scratch".
View the video to see how a problem similar to Rock-Paper-Scissors is developed.
It's 70 minutes long, using C++ with the JNotePad editor and the g++ XCode command-line compiler on a Mac.
It demonstrates the development of a program that uses an event-controlled, while-true-if-break loop, with else-if logic.
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Code from the chapter in order of their appearance in the text |
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